Archive for the ‘dog training video’ Category

What dog training books, videos, etc do you recommend?

Friday, October 16th, 2009

I have a 3 month old pit bull terrier mix puppy. We are working on training him and have noticed that several of the "experts" from our training manual and videos sometimes contradict each other. I was wondering if anyone could tell me of some resources that you have used that have worked for you, so that I can look into them? So far, I have come across Caesar Milan ,Barbara Wodehouse(sorry about the spelling) , Kevin-somebody , and a couple of others. Thanks in advance :)

Oh yes, I know of LOTS of great books.

For one, "Pit Bulls for Dummies" is a great book.

There is a book at Pet Smart JUST for Pit Bull training, and it comes with a Training DVD.

I also have "Idiots guide to Positive Dog Training"

There are many online resources as well.

Email me if you need anything else!

The Dogfatehr’s "The Perfect Dog" Training Video?

Wednesday, October 14th, 2009

Hello all! I have a dog who is about to be 1 year old in two weeks. I’m not really sure of his breed as he is a rescue and his parents were not around when he was found.

I’ve had him about 10 months now and can’t seem to train him. I’ve tried several methods of training him (treats, praise…) but he’s still quite a handful, and it’s not just the puppy in him.

As it stands, he will occasionally sit on command (although he usually goes straight to the "down" position when I tell him to sit) and bites a LOT! He will sometimes get his entire mouth around my hand, arm, or ankle. When he does this, I try to grab his snout and close it (not too hard but tight enough so that he can’t open his mouth), make him look me in the eye, and tell him "NO BITE!" in a firm, low, calm voice. He usulaay goes right back to it though. I’ve tried making a whistling noise through my teeth when he bites and he doesn’t seem to hear this. I’ve tried yelping as a litter mate would when he plays too rough and he only looks at me for a second like "was that you?" and then goes right back to biting. I’ve also tried growling and barking like his mother would but he doesn’t seem to notice that either. With each of these cases, as soon as I have done something to let him know I’m not pleased with the biting (the growling or yelping), I’ve taken away attention from him and turned to something else but he just follows me. If I continue to ignore him, he bites harder until he gets some kind of attention. Now that he’s older and stronger, it’s really starting to hurt! I’ve also been using time out but that doesn’t seem to deter the biting on a regular basis.

I live about 50 miles away from the nearest dog trainer so obedience school is not really a possibility for me, so I was wondering if anyone knew anything about Don Sullivan’s "The Perfect Dog" training system (http://www.dogfather.tv/index.php). Does it work? Does it provide what I need to know in order to properly train my dog?

Thank you in advance for your help!

Also, here is a link to a picture of my dog in case looking at him helps to get a better idea of what I’m working with (as I have already said, I’m not really sure what breed he is, but some of you might be able to make and educated guess by looking at him!). http://i459.photobucket.com/albums/qq320/HerdMU/First%20Half%20Birthday/CIMG2704.jpg http://i459.photobucket.com/albums/qq320/HerdMU/Toby/IMG_0122.jpg
I know there is no "quick fix" but since the methods I’ve been using haven’t worked, I need some sort of help. I was thinking that training videos would help me understand how to better train my dog.

And to Anne – I also think he has at least some BC in him. When anyone leaves a room, he follows them and nudges thier feet until he gets them back where he wants them, haha!

From what I have seen of his video and him, I wouldn’t let him or his methods within 100 miles of any of my dogs.
There are tons of great books you can buy to help you train your dog. All you have to do is an Internet search. Your money would be much better spent.

Patricia McConnell
Jean Donaldson
Pam Dennison
Ian Dunbar

There is no "quick fix" in dog training, and no "magic" method.

ETA: I see herding breed, maybe BC, mixed with lab maybe. Both very high energy breeds that need boundaries and limitations. Pam Dennison specializes in herding breeds, specifically BCs.
Cute dog!

ETA: Sounds cute. He could be BC. My friend had a BC/Sheltie cross that was like that.
Really, Pam Dennison is very easy to follow, and would be immensely helpful to you. Mr Sullivan is just a nut with a gimmick to make him some money. BCs need boundaries and limitations, but respond very well to positive recognition based training, like many other herding breeds. They are so eager to just learn anything, that there is no reason for physical corrections. You might also want to google NILIF training. Very effective.
Heck, if I can do it with a problem child Cattle Dog, you can do it, too. I am no expert by any means!

Has anyone used Instant Dog Training Videos?

Saturday, October 10th, 2009

I’m looking for some feedback on this training program. Can anyone help me out here? Does it work? Is it worth the money? Will I be happy with it? Will my poodle be happy with it?
Thanks,
FJ
I’m looking for feedback on this specific program.

If going to classes or hiring a a dog trainer isn’t in your budget, check out our Dunbar Training Center which is loaded with great puppy training videos. You can also find great training information in our Expert Center Q&A section. Learn what you need to know from dozens of dog trainers and behaviorists.

http://dogtime.com/training.html

Information Marketing: Copyright Infringement Protection

Tuesday, October 6th, 2009

Copyright infringement can be a serious problem, especially for Info-marketers who are selling information, which other users can copy. It is important to know how to protect your work and how to make sure that the people you are working with are not plagiarizing anything they submit to you as original work.

As the President of the Information Marketing Association, I host a monthly coaching call for info-marketers who have questions and are trying to launch their infopreneur business.  Here is a question from Mike in California about how to make sure the writers you may use are not plagiarizing their material.  Since this is a common question, I decided to prepare an article about this challenge to help you.

           

I think the most reliable thing you should do when you receive an article from one of your writers is search for a couple of the key terms within the articles. It isn’t always our first thought when we get an article back from our writers that they might have plagiarized something, but it is something that we should think about before we publish their work as our own. 

One of the things to do when you are hiring a writer to do this work for you is to put requirements within the job description.  If you say in the job description that these articles must be 100% original content and that you will be searching and doing extensive due diligence in order to verify that these articles are 100% legitimate, writers will be less likely to plagiarize because of a sense that they might get caught. If you do happen to find that something in your article has been plagiarized, simply refuse to pay for someone else’s work.

A way to check the article for plagiarism is to go through the article and pick several sentences out of them. Make sure you select several sentences throughout the work because one unique sentence does not disqualify plagiarism in the whole work.  When you have selected the sentences, do Google searches for them.  If you happen to find the sentence somewhere, you know that they plagiarized the article.

 The same rules also apply to your work. If you are concerned, that someone might steal your work and use it, apply for a copyright on your material. I do understand that this is not free. It is going to cost like $60 to register your copyright.  However, even if you do not register it, you should put the words copyright and the year 2008 or 2009 on all of your work.

 Now if you do register your copyright, the benefit is you get three times your damages and attorney’s fees.  So, when you write the letter to somebody saying, “Hey, I been publishing this since 2008.  I see that you used substantially the same content and plagiarized my work.”  You can say, “I’m going to charge you three times my damages and recover attorney’s fee.” That has a lot more power than saying, “Hey, this is copyrighted, you need to stop.”

Regardless of whether or not you decide to register for a copyright on your work, it is important as an info-marketer to ensure that you hold the rights to your material and make sure that no one is being paid for your time, research and material. Always remember to check the writings of your hired assistants, because you never want to be on the receiving end of a copyright infringement letter.

There have never been greater, more diverse, more lucrative opportunities for everyone—experienced, successful entrepreneurs to rank beginners—in the field of information marketing. If you can name a topic, there is a market for providing information about it. People buy information about almost everything—from hobbyist topics like dog training, to business topics like how to sell over the telephone, to self-improvement topics like fitness walking. The key is to find a responsive market and then package information that customers want in convenient forms such as DVD’s, books, e-books, CD’s, magazines, websites, teleseminars, webinars, coaching programs, seminars, and conferences.  Watch a free video revealing several info-marketers created their products and became infopreneurs at www.InfoMarketingStartup.com.

Robert Skrob
http://www.articlesbase.com/marketing-tips-articles/information-marketing-copyright-infringement-protection-746514.html

Information Marketing: Copyright Infringement Protection

Tuesday, October 6th, 2009

Copyright infringement can be a serious problem, especially for Info-marketers who are selling information, which other users can copy. It is important to know how to protect your work and how to make sure that the people you are working with are not plagiarizing anything they submit to you as original work.

As the President of the Information Marketing Association, I host a monthly coaching call for info-marketers who have questions and are trying to launch their infopreneur business.  Here is a question from Mike in California about how to make sure the writers you may use are not plagiarizing their material.  Since this is a common question, I decided to prepare an article about this challenge to help you.

           

I think the most reliable thing you should do when you receive an article from one of your writers is search for a couple of the key terms within the articles. It isn’t always our first thought when we get an article back from our writers that they might have plagiarized something, but it is something that we should think about before we publish their work as our own. 

One of the things to do when you are hiring a writer to do this work for you is to put requirements within the job description.  If you say in the job description that these articles must be 100% original content and that you will be searching and doing extensive due diligence in order to verify that these articles are 100% legitimate, writers will be less likely to plagiarize because of a sense that they might get caught. If you do happen to find that something in your article has been plagiarized, simply refuse to pay for someone else’s work.

A way to check the article for plagiarism is to go through the article and pick several sentences out of them. Make sure you select several sentences throughout the work because one unique sentence does not disqualify plagiarism in the whole work.  When you have selected the sentences, do Google searches for them.  If you happen to find the sentence somewhere, you know that they plagiarized the article.

 The same rules also apply to your work. If you are concerned, that someone might steal your work and use it, apply for a copyright on your material. I do understand that this is not free. It is going to cost like $60 to register your copyright.  However, even if you do not register it, you should put the words copyright and the year 2008 or 2009 on all of your work.

 Now if you do register your copyright, the benefit is you get three times your damages and attorney’s fees.  So, when you write the letter to somebody saying, “Hey, I been publishing this since 2008.  I see that you used substantially the same content and plagiarized my work.”  You can say, “I’m going to charge you three times my damages and recover attorney’s fee.” That has a lot more power than saying, “Hey, this is copyrighted, you need to stop.”

Regardless of whether or not you decide to register for a copyright on your work, it is important as an info-marketer to ensure that you hold the rights to your material and make sure that no one is being paid for your time, research and material. Always remember to check the writings of your hired assistants, because you never want to be on the receiving end of a copyright infringement letter.

There have never been greater, more diverse, more lucrative opportunities for everyone—experienced, successful entrepreneurs to rank beginners—in the field of information marketing. If you can name a topic, there is a market for providing information about it. People buy information about almost everything—from hobbyist topics like dog training, to business topics like how to sell over the telephone, to self-improvement topics like fitness walking. The key is to find a responsive market and then package information that customers want in convenient forms such as DVD’s, books, e-books, CD’s, magazines, websites, teleseminars, webinars, coaching programs, seminars, and conferences.  Watch a free video revealing several info-marketers created their products and became infopreneurs at www.InfoMarketingStartup.com.

Robert Skrob
http://www.articlesbase.com/marketing-tips-articles/information-marketing-copyright-infringement-protection-746514.html

a dog trainer named dean rankin has a training system video does it work?

Tuesday, October 6th, 2009

i would not like to waste my money on a product that doesn’t work so i am looking for a proven dog training system i can do at home.this guy that i mentioned in my question seems to have it together so if anyone has tried it please comment.

Try leerburg.com They have all types of training tapes for almost whatever you want. My favorite is caninetrainingsystems.com They have everything and it is top quality. You may have to play around a little to get to their we page but it’s worth it.

Information Marketing: Copyright Infringement Protection

Sunday, October 4th, 2009

Copyright infringement can be a serious problem, especially for Info-marketers who are selling information, which other users can copy. It is important to know how to protect your work and how to make sure that the people you are working with are not plagiarizing anything they submit to you as original work.

As the President of the Information Marketing Association, I host a monthly coaching call for info-marketers who have questions and are trying to launch their infopreneur business.  Here is a question from Mike in California about how to make sure the writers you may use are not plagiarizing their material.  Since this is a common question, I decided to prepare an article about this challenge to help you.

           

I think the most reliable thing you should do when you receive an article from one of your writers is search for a couple of the key terms within the articles. It isn’t always our first thought when we get an article back from our writers that they might have plagiarized something, but it is something that we should think about before we publish their work as our own. 

One of the things to do when you are hiring a writer to do this work for you is to put requirements within the job description.  If you say in the job description that these articles must be 100% original content and that you will be searching and doing extensive due diligence in order to verify that these articles are 100% legitimate, writers will be less likely to plagiarize because of a sense that they might get caught. If you do happen to find that something in your article has been plagiarized, simply refuse to pay for someone else’s work.

A way to check the article for plagiarism is to go through the article and pick several sentences out of them. Make sure you select several sentences throughout the work because one unique sentence does not disqualify plagiarism in the whole work.  When you have selected the sentences, do Google searches for them.  If you happen to find the sentence somewhere, you know that they plagiarized the article.

 The same rules also apply to your work. If you are concerned, that someone might steal your work and use it, apply for a copyright on your material. I do understand that this is not free. It is going to cost like $60 to register your copyright.  However, even if you do not register it, you should put the words copyright and the year 2008 or 2009 on all of your work.

 Now if you do register your copyright, the benefit is you get three times your damages and attorney’s fees.  So, when you write the letter to somebody saying, “Hey, I been publishing this since 2008.  I see that you used substantially the same content and plagiarized my work.”  You can say, “I’m going to charge you three times my damages and recover attorney’s fee.” That has a lot more power than saying, “Hey, this is copyrighted, you need to stop.”

Regardless of whether or not you decide to register for a copyright on your work, it is important as an info-marketer to ensure that you hold the rights to your material and make sure that no one is being paid for your time, research and material. Always remember to check the writings of your hired assistants, because you never want to be on the receiving end of a copyright infringement letter.

There have never been greater, more diverse, more lucrative opportunities for everyone—experienced, successful entrepreneurs to rank beginners—in the field of information marketing. If you can name a topic, there is a market for providing information about it. People buy information about almost everything—from hobbyist topics like dog training, to business topics like how to sell over the telephone, to self-improvement topics like fitness walking. The key is to find a responsive market and then package information that customers want in convenient forms such as DVD’s, books, e-books, CD’s, magazines, websites, teleseminars, webinars, coaching programs, seminars, and conferences.  Watch a free video revealing several info-marketers created their products and became infopreneurs at www.InfoMarketingStartup.com.

Robert Skrob
http://www.articlesbase.com/marketing-tips-articles/information-marketing-copyright-infringement-protection-746514.html

Can some one know a website about dog training videos?

Sunday, October 4th, 2009

For older dogs because we rescued a dog that wants to attack other but if you cant find a web then a dog trainer

There are online videos for training or you can go down the route of learning how to train your dog, just check out the website below:

http://thepetcarecenter.com/dog-training/

B

Have you ever used a training video to help train your dog?

Sunday, October 4th, 2009

I found a website with a lot of training programs and was wondering if anybody uses a video.

http://www.beginningdogtraining.com

thanks,
R

No, but I did take my dog to obidience school :)

Fable 2 Review: Countless Choices and Options, None of Which are Fun

Saturday, October 3rd, 2009

Fable 2

Score: 5.8

PoweredUpGamers

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Systems: Xbox 360

Genre: Adventure

Length: 12 hours

Difficulty: 5

Developer:  Lionhead Studios

Publisher: Microsoft Game Studios

Release Date: 10/21/08

Pros

- Large variety of skills to upgrade and use in combat

- World is vast and beautiful

Cons

- Combat system is repetitive and easy to manipulate

- Far too many side quests, none of which are fun

- The countless choices have little impact on actual gameplay

- Buying houses, furniture, vegetables and getting jobs don’t belong in games

by Rabid Rabbit

Fable 2 is yet another over-rated game that focuses too much on side quests that simply aren’t fun and leaves the main campaign boring and repetitive.  Similar to the distractions that made Metal Gear Solid 4, Spore and Grand Theft Auto IV boring games, Fable 2 gets distracted from providing meaningful and interesting gameplay.  Far too much effort was placed on meaningless tasks that don’t materially affect gameplay, such as getting married, choices between good and evil and jobs to earn money.  The main campaign involves traversing a large world and fighting a series of non-descript enemies that lack variety.  The actual fighting mechanics quickly devolve into button mashing regardless of your preferred method of dispensing with your foes.  The end result is a game that strays into many different gameplay elements but never makes any of them particularly fun.  The developers simply forgot to make the game fun.  Apparently they knew this was a problem when they released a statement asking people to have non-gamers try the game.  Apparently it was made for people who don’t know what to demand from a game rather than traditional gamers who have more discerning tastes and demand higher forms of entertainment.

The crux of Fable 2 is choices.  The main adventure is littered with a myriad of choices to help or harm people.  If you choose to help people, then you are revered by citizens and gain their favor.  If you choose the path of the dark side, then people will fear and despise you.  It’s amazing that so much time was spent on this gameplay element, but it actually has very little impact on the actual game.  The only material effect is how people react to you and evil characters’ complexions will deteriorate into a purple monster with horns.  When you go into town, citizens will run in fear from evil heroes and may charge you higher prices for goods.  You can reduce any price hikes by simply scaring them into lower prices though. 

Any benefits from being a good person can be earned as an evil hero by scaring people or stealing from them as an evil person.  There are just different means to the same ends.  Without a material impact to your choices other than people calling you a murderer and running from you, it’s really hard to take these choices seriously.  The entire system falls apart and becomes more of a nuisance than a unique aspect to tinker with.

The Fable 2 world is vast and includes a number of towns and people to interact with.  You can choose to be a law-abiding citizen or you can just kill people for their goods, money and gifts.  If you kill people or get caught stealing, then you should expect the police to quickly arrive to keep the peace.  They will give you the choice to pay a fine, complete a community service task, or you can resist arrest.  The community service is typically just a simple task to help someone or kill some bandits.  If you resist arrest, then expect to be constantly chased by guards in town that you must fight.

This entire crime punishment system is extremely easy to circumvent.  All you have to do is continually commit to community service tasks that you don’t ever complete.  After choosing to complete one of these tasks, the guards will leave you alone and give you a few days to finish your work.  If you don’t finish the task, you can simply request another task.  The result is that you can do whatever you want in town without ever suffering any negative consequence.  The only other noticeable effect is that your reputation follows you to every town you visit and people will fear you and call you a thief or a murderer.  For a game so focused on choices, that seems like an easy choice to me: just steal and kill as much as you want without ever getting punished.

There are also a wide variety of choices for how you interact with people in town.  You can choose to be nice by telling jokes or complimenting people to gain their favor or you can be mean by insulting them or giving rude gestures to lose their favor.  There are also seductive gestures to attract people of the opposite sex.  If you show enough interest in someone, then you can eventually propose to them by giving them a ring.  After purchasing a house, you will be married to your fiancée.  If you have unprotected sex (yes the game actually has condoms to prevent pregnancy and STD transmission), then you will likely have a child. 

Like the rest of the game, the entire marriage and family system is extremely simple.  The main result of a family is a budget drain on your income.  If you keep your spouse happy, then you will get a gift from them when you arrive home from adventuring.  You can also name your child.  That’s about it.  For a system that took so much work to incorporate into the game, you’d hope there would be more to it, such as training your spouse and kid to aid you in your adventures.  Nope, there’s nothing like that in this game.  If you like this boring gameplay and are a glutton for punishment, you are able to become a polygamist and have more than one family in the world.  Like the rest of Fable 2, there isn’t much interesting depth here to keep you coming back for more of these Brady Bunch antics.

Towns offer a wide variety of things to do, but almost all of them either have no point or are extremely boring.  You can get a job to make money, but why would you want to do that when you could be fighting monsters and playing the main campaign.  We all have jobs, and we leave them to have fun playing games rather than to start another job inside a game.  If you choose to take one of these jobs, you will enter a world of hurt involving extremely repetitive tasks that require no skill.  As a blacksmith or wood cutter, you are simply timing button presses to a sliding scale.  If you become a bar tender, you simply hold down a button to the end of a meter to pour a full glass of beer.  None of these tasks ever change no matter how much you get promoted.  Other jobs involve fetching people or items, such as the bounty hunter job.

You can also earn money by playing some games.  These games mimic real-world games such as craps, card games and slots.  A significant amount of effort went into differentiating these games from their real life counterparts.  This becomes obvious when you watch the 5 minute tutorials that teach how to play the games.  All of the games involve mere chance and require no skill on your part.  Why would throwing dice be more interesting than actually playing the game’s main quest?  It’s really absurd how much effort went into these games rather than making the main quest more interesting.

A number of possibilities are available in towns.  You can choose to steal from merchants.  When you attempt to steal, an icon appears to let you know if someone is watching you.  If you are seen pilfering the store, then a guard will approach to punish you.  

You can also choose to buy a wide variety of food and items with a myriad of different qualities.  It’s really perplexing why people would care so much about different grades of meat, fish, pies, fruits and vegetables.  There’s even tofu!  The only way these different types of food impacts gameplay is that you will gain weight if you eat too many fatty foods, such as meat and pies.  However, gaining weight doesn’t change your speed or the amount of damage you do in combat, so why should you care unless you are a narcissist?

You can also buy houses and shops.  Then you can change your properties’ rent or the shop item’s selling prices to affect your profits.  Other than additional profits, the only impact to raising prices is your alignment becomes more evil.  If you decide to live in a house, you can go out and buy furniture, which increases the house’s value.  Yes, you can actually choose to spend your free time looking at different grades of furniture in a video game.  If that doesn’t put you to sleep, I don’t know what will.

The game also gives you a dog to accompany you through most of your tasks.  His main purpose is to help you find buried treasures or hidden treasure that are off the main paths.  He can also be trained to improve his treasure sniffing abilities to find more valuable loot than worthless things such as rancid tofu.  If you knock an enemy down in a fight, your dog will also pounce on top of him to cause some additional damage.

With so many side quests and distractions, you’d think the game is a social interactions simulator and there weren’t any problems in the world.  If you ever get out of town, you’ll realize there is the typical world coming to an end plotline along with an antagonist to stop.  Your main objective is to gather three other heroes to combine forces and stop the world from becoming enslaved.  The story unfolds through a series of tasks strewn across a large world with various enemies to defeat. 

In order to progress through the story and gain new tasks, you must increase your renown throughout the world by helping people.  The world of Fable 2 is large and these tasks are scattered across its many locales.  To help ensure you don’t get lost trying to find your next task, the game includes a glowing trail for you to follow to your next objective.   Once you have traveled to an area, you can choose to save time by letting the game transport you to your destination.

Combat is resolved by defeating enemies with melee fighting mechanics, shooting foes or employing magic.  The associated skills of strength, skill and will increase as you use them in combat.  Each downed enemy drops experience based on the ability type you use to defeat them.  If you perform well in a fight by winning quickly or taking little damage, then you’ll be rewarded bonus experience.  Then you can spend the experience to further hone these skills.  Increasing some skills can provide new abilities such as sword counters and combos, but most upgrades simply cause more damage or increase your life meter rather than adding any depth.

Strength skills include causing more melee damage, reducing damage you take and increasing your life bar.  Skill abilities revolve around improving shooting accuracy, damage and your ability to avoid enemy strikes.  Will abilities include a variety of spells. 

Direct damage spells hurt enemies with elements, such as fire, electricity, and blades.  You can choose to cause more damage to a specific target or distribute your love through an area of effect spell.  There are also indirect spells, such as raise dead to summon minions to aid your cause and charm spells to temporarily remove some foes from the fight by confusing them.  The magic system is oddly unbalanced.  Magic spells are cast without limit because you don’t spend mana points to cast spells.  The result is you can just sit back and cast unlimited spells if you create a buffer against enemy attacks, such as summoning a horde of undead creatures with the raise dead spell. 

While there are a variety of different abilities, fights generally devolve into simple button mashing.  You’ll either madly press buttons to hack and slash with your melee weapons, shoot with your crossbow or gun or continually cast your spells.  There’s very little depth in the actual encounters.  Almost all enemies are dispatched with the same maneuvers regardless of how different they look.  The only exceptions are the large trolls, which have specific weaknesses to target.  Most of the campaign involves these repetitive fights, which makes it more of an effort in patience to endure the game’s monotonous encounters rather than having fun.

Most fights are rather easy, but even encounters that may offer a challenge are simple because there is no real consequence to losing a fight.  If you run out of health, you are knocked out rather than dying.  The only downside to getting KOed is that you will lose any ungathered experience.  You can eat food or drink potions to increase your health, but there’s really no point in wasting your time buying the food and eating it.  Just make sure to gather any experience if you are low on health and then you won’t lose anything by being knocked out.  You’ll be revived to the same fight without having to walk back to the encounter and you won’t waste any money on healing items.  So you can just mash buttons without paying attention to your health level because losing a fight has no negative consequence.  These ridiculous gameplay elements further reduce the point of the fights and the campaign itself.

There is also the option of join a friend’s campaign in the game’s co-op mode.  As with most games, playing the game with a friend can make it more fun.  It’s pretty cool that the game is flexible enough that you and your friend don’t even have to be in the same place.  You can choose to take on different tasks and not be in each other’s vicinity.  While co-op mode generally add to the overall experience, it’s hard to say it makes a huge difference considering it doesn’t fix the game’s numerous other problems.

If you can endure the boring main quest to the end, you are rewarded with a horrid ending.  I’m not talking about an ending movie.  I won’t give anything away, but it’s important to note that there isn’t a final confrontation.  After pouring hours into a boring campaign and exploring mundane side quests, Fable 2 simply continues to underwhelm with a slow boring end to the game that you have little control over.  Well, at least the game’s boring features are consistent from its beginning to its ultimate ending.

The game’s vast world includes a wide variety of landscapes.  From the dreary swamps to the lush hilly areas to the dark caves lit by torchlight, the world of Fable 2 is a beautiful place to explore.  The only downside is that its ambitious long draw distances coupled with numerous enemies do create noticeable framerate hiccups throughout the quest.

Overall, Fable 2 promises a lot.  It allows you to explore towns and make many choices.  There are many side quests, jobs, businesses to buy and people to interact with, but none of these distractions are interesting.  The main quest and its combat system have a wide variety of skills and enemies to fight but none really differentiate themselves from each other.  The end result is a game that fails to entertain or involve you regardless of what you are doing in the game.  It simply isn’t fun, no matter what you do or what choices you make in its elaborate world.

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Rabid Rabbit
http://www.articlesbase.com/computer-games-articles/fable-2-review-countless-choices-and-options-none-of-which-are-fun-756254.html